Saturday, September 29, 2012

Tetrad

Tetrad of Computers
 
 
 
 
 
 
Enhancement:  A computer is a technology that allows people to surf the web to find information, shop for goods, and connect with friends and others around the world.
Reverse: Computers may continue to bring about newer models. Nothing may ever replace computers.
Retrieve/Rekindle: When thinking of a computer, it brings to mind a type writer, word processor and analog computers.
Obsolete: Computers replaced a number of things like the television, radio, video games, calculator and word processor just to name a few.
 
 


Sunday, September 16, 2012

Emerging Technology


A current technology that has emerged in the last few years that shapes learning in education is game-based learning. “Game-Based learning is a method of teaching that engages students in the topic, makes learning fun and motivates learning outside of the classroom,” (Lauren, 2012). The two types of game-based learning are trivia/board games and computer games. One problem that has been associated with “game-based learning has been the inadequate integration of educational and game design principles,” (Kiili, 2009). The societal needs that this technology meets is acquiring transferable skills. Daniel (2012) explains that games can be used to foster learning of transferable skills and can be effectively designed and developed towards this aim. Some benefits of game-based learning are learning, motivation, formation of social networks and the integration of a range of tools. If I were to make this technology better, I would like to see more challenging games. I would also like to see games that correspond with each subject area.

Website for information on game based learning:

 

 

 

Lauren, D. (2012). Research on Game Based Learning. eHow.com. Retrieved from http://www.ehow.com/about_5526040_research-game-based-learning.html

Kiili, K. (2009). Call for educational game design patterns. Retrieved from http://kiili.wordpress.com/.

Daniel, (2012). CFP: Game based learning for 21st century transferable skills: challenges and opportunities. Retrieved from http://lg.dlivingstone.com/2012/09/10/call-for-papers/

Wednesday, August 22, 2012

Learning in a Digital World




In the business of teaching and learning, I believe that it is critical and non-negotiable for educators to allow students to fall between the cracks. With my many educational experiences, I have focused on principles from each learning theory that can explain the how and why of learning. “Learning theories provide different perspectives on the complex phenomena of learning and complement one another in their ability to explain different types of learning situations,” (Shuell, 2012). Once I become familiar with those principles, I can use them to shape the way I approach my students in respect to how they learn. It’s important as educators to recognize that our students do not learn with a one-size-fit all approach. We must use different principles, strategies and differentiated instruction to meet out students’ needs.

With the experience I have as an educator, I have been exposed to the face-to-face learning environment as well as the online learning environment. As a frequent learner of the online learning environment, I believe that technology has a great impact on the way I learn. With online learning, I am able to collaborate with other learners in different locations and learn different strategies they use with their students. I also have the opportunity to utilize different technology tools that I probably would not use if I were in a face-to-face setting. Overall, learning theories and the use of technology have really increased my knowledge on using the best practices as an educator in order to increase student achievement.

Reference:

Shuell, Thomas. (2012). Theories of Learning. Retrieved from http://www.education.com/reference/article/theories-of-learning/

 
Blogs I responded to:


Seane- http://www.learningsquared.blogspot.com




Saturday, August 11, 2012

New Technologies


New Technologies

As I reflect on a situation at the workplace where people had low self-efficacy in experimenting with new technology, it brings me back to the use of clickers. Clickers, also known as classroom response systems, “provide a mechanism for students to participate anonymously and integrate a game approach that may engage students’ more than traditional class discussion,” (Martyn, 2007). Teachers in my school attended training on incorporating clickers in the classroom and were expected to use them with our students. I was very intrigued with the clickers and with all of its capabilities in the classroom. Although I found this technology beneficial, there were several teachers who never took the time to learn the device and eventually rejected it. With this group of teachers who rejected the clickers, I was close to a few of them and encouraged them to use it. I invited them to my class so that they can see how they are utilized in a classroom setting. Although they enjoyed the clickers with the activity, they still had a cold shoulder towards using them with their classes.

If I had to change the motivation of my co-workers, I would use the Keller’s ARCS model to encourage success. First, I would gain their attention through perceptual and inquiry arousal. This can be done through active participation, variability, and inquiry. “Active participation is the consistent and simultaneous engagement of the minds of all the learners with the content of the lesson,” (George, 2011). Activities such as games and other fun activities used with the clickers will peek the arousal of any learner. Using a variety of activities as well as brain storming activities will also stimulate the learner. All activities used with the clickers should be relevant to the learner. Relevance can be achieved through experience, modeling and choice. Using skills that they already know to build on new skills will motivate the learner to use the clickers. By modeling how to use the clickers, it will allow the learner to do exactly what was modeled without any confusion. Allowing the learner to choose what activities to use with the clickers will help and motivate them to use it.



Building the confidence in the learner is a big key in motivating the learner. “Confidence is a judgment one makes regarding his own ability to meet opposition effectively in a given situation.” (Sconiers, 2009). By building the learners’ confidence, it will build their self-efficacy in using the clickers within their classroom setting. In order for the learner to comfortably use the clickers with their lessons, there must be a sense of satisfaction with using them. When the learner see the benefits of using the clickers, it will feel rewarding and they will be satisfied with using it.






George, Leela. J. (2011). What Is Active Participation? Retrieved from http://www.ascd.org/ascd-express/vol6/608-newvoices2.aspx.

Martyn, M. (2007). Clickers in the Classroom: An Active Learning Approach. Retrieved from http://www.educause.edu/ero/article/clickers-classroom-active-learning-approach.
Sconiers, H.E. (2009). What is Self Confidence? Livingstrong.com. Retrieved from http://www.livestrong.com/article/17317-self-confide

Thursday, July 26, 2012

Connectivism



       My network has changed the way I learn in a tremendous way. With the collaboration tools that are in my network, I am able to collaborate with other classmates in order to complete assignments, gather and gain information. The social networks also allow for collaboration with my peers which brings us together as if we were in a face-to-face classroom. The presentation tools are awesome. They take you away from the normal PowerPoint presentations that everyone is use to and open the door for more lively, animated presentations. 

       At this time, I don't have a specific tool that best facilitate my learning. If I had to lean towards one, it would be the wiki. Over the years, the use of the wiki has allowed me to create presentations, collaborate with my peers and design projects all on one site. When I have questions, I learn knowledge through my peers by using social and collaboration tools. I also ask questions by using different search engines. When using search engines to gain knowledge, it's important to use credible sites that gives the correct answers and knowledge. When I type in a question, There are a million different sites that comes up and I try my best to narrow down the sites that are most credible.


Post I responded to:

daoprish.blogspot.com
wojoedtech.blogspot.com

Saturday, July 14, 2012

Collaboration


I do believe that humans have a basic instinct to interact and work as a group. It’s human nature for people just to interact with other people and is found as acceptable behavior.  “Human nature can be most fundamentally described as a mask of acceptable behavior with regards to the other people with whom one chooses to interact” (Hubpages, 2012). In the video with Rheingold, he explains the prisoner’s dilemma and how humans must work together in order for everyone to achieve. If we as humans do not trust each other and work together, it can be detrimental to everyone. Rheingold (2005) explains how a person with goods and a person with money are not going to make an exchange because they can't trust each other. If they were able to work together and agree, then both parties win. Rheingold uses the example of wikipedia and how thousands of people came together to create a free encyclopedia. This is an example of how humans interact and work together for the good of mankind.


Based on constructivist principles, technology can facilitate collaboration amongst learners in several ways. There are technologies such as wikis that allows for group collaboration through shared knowledge. They also support collaboration in such ways that encourage development of group projects. Project management tools is another technology that facilitates collaboration. “Project management tools are multi-functional systems that often deal with logistical issues, like scheduling, time tracking, task management, resource allocation, collaborative writing or edit­ing, communication, file sharing, and process documentation” (Deal, 2009).


A research study that supports collaboration as an effective tool for learning is called “Collaboration Tools.” This study was conducted in 2009 by Ashley Deal. This study can be found at: http://www.cmu.edu/teaching/resources/PublicationsArchives/StudiesWhitepapers/CollaborationTools_Jan09.pdf


 

References

Deal, Ashley. (2009). Collaboration Tools. Carnegie Mellon. Retrieved from http://www.cmu.edu/teaching/resources/PublicationsArchives/StudiesWhitepapers/CollaborationTools_Jan09.pdf

Hubpages, (2012). Animal instincts in human reactions. Retrieved from http://notpc.hubpages.com/hub/Animal-Instincts-and-Human-Interaction

Rheingold, H. (2008, February). Howard Rheingold on collaboration [Video file]. Retrieved from
http://www.ted.com/index.php/talks/howard_rheingold_on_collaboration.html



Blogs I responded to:

http://learningtheoryeducationaltechnology05.blogspot.com/


http://corablades1.blogspot.com


Sunday, July 1, 2012

Cognitivism as a Learning Theory


As I read the two blog post that compares the learningtheories, valid points were made that makes it a great argument.  I think that all three men Bill Kerr, Stephen Downes & Karl Kapp are correct through their points of views but do not realize that learning does not happen in one single way. Cognitivisim and behaviourism are the main two learning theories that are still raising questions on which theory is the right theory or the best theory. I believe there is no wrong or right theory. I also believe that all learning theories are interrelated. They are connected in ways that they need each other to basically have an existence. Once we end the war on wrong and right and move towards connecting the learning theories, then we can focus on how we as people are actually learning.

 http://billkerr2.blogspot.com/2007/01/isms-as-filter-not-blinker.html

http://www.kaplaneduneering.com/kappnotes/index.php/2007/01/out-and-about-discussion-on-educational/



Post I responded to:

http://corablades1.blogspot.com/

http://www.learningsquared.blogspot.com